The Encroaching Darkness The Encroaching Darkness 8 MapĬorrupted No matter where your dreams take you, Nightmare follows close behind.
The Gambler The Gambler 5 Divination Card "I don't believe in karma. The Sun The Sun 7 Rise of the Phoenix Each night, the light dies, and each morning she is born anew, embracing the land in her golden wings. The selection is triggered by standing on relevant pressure plate (blue = Selenia, red = Helial) Player can choose either Helial OR Selenia AFTER finish the all 6 side bosses fights. The Celestial orb forms of Helial and Selenia, as well as Aloris, the First Light, Nebria, the Last Light (based on unique Blackguards from Solaris/Lunaris Concourses), Opid, Helial's Herald and Arteth, Selenia's Herald (based on Harbingers of Solaris/Lunaris), Triggers Level 20 Cold Aegis when Equipped Movement Speed: -3% Requires Level 66, 85 Str, 85 Dex +2 to Level of Socketed Gems and Selenia, the Endless Night will always drop Vix Lunaris Vix Lunaris (200-250)% increased Armour and Energy ShieldĬannot be Ignited Eternal soldiers fight for glory or death. Triggers Level 20 Fire Aegis when Equipped Movement Speed: -3% Requires Level 68, 85 Str, 85 Int +12% to all Elemental Resistances +2 to Level of Socketed Gems Helial, the Day Unending will always drop Invictus Solaris Invictus Solaris This portal cannot be changed once either boss is activated you can kill either of the two bosses in a map. The northmost area contains two buttons which activate a portal, leading to either Helial, the Day Unending on the sun side or Selenia, the Endless Night on the moon side. Walking over it triggers an ambush of monsters.
Each side contains 3 rooms with a button of the sun or moon in the middle. The map is a large indoor area, with the right side being daytime at Solaris Temple and the left side being night time at Lunaris Temple.